Hero is a Horde 25-man raiding guild on Burning Blade (US-PvP).
We’re a progression guild that aims to complete all the most challenging heroic content in the game while avoiding a lot of the pitfalls encountered by many hardcore guilds. Wiping over and over on progression content can get stressful, so we try to keep raids fun while still getting serious when we need to. We also run a slightly larger roster than the typical hardcore guild, as we find it gives us flexibility in makeup, the slack in roster that allows people to miss a raid occasionally if their life gets busy, and insurance against people quitting the game. Our guild has been around for quite a while and we’ve found this works out very well for us.
Many of our most satisfied raiders are ones who have been in top-tier, five-day-a-week, 100%-attendance hardcore guilds and have decided that getting a boss kill a little earlier isn’t worth the cost to their lives. We all play the game because we find raiding fun, and it makes the time we spend even better if we can do it with people we consider friends. However, we’re still very competitive and we all want to get high-rank kills as each tier comes out.
When it comes to recruiting new members, we’re looking for people that are team players and don’t just have “get the best gear” as their ultimate goal. Our ideal apps realize that loot is just a means to an end, and as part of the guild, our real goal is to work together and overcome all the challenges Blizzard can throw at us while we have fun doing so.
Raid Times and Invites
We raid Tuesday through Thursday plus an additional raid day Sunday (as needed during progression). Our raids run from 8 pm to midnight server time (Eastern).
Invites go out at 7:50 so that we can get started right at 8, please be on early enough to take care of anything before the raid.
We distribute loot through an officer loot council. We’ve raided (in this guild and others) with DKP-style systems in the past, and we believe loot council is a better system for the kind of guild Hero is. It’s much less work to keep track of, it allows us some flexibility in handing out loot that a strict set of rules wouldn’t, and we think it reflects the correct attitude to have about loot in this game– we work together as a team, we gear up as a team, and eventually everyone is going to get the gear they need.
That said, we do our best to assign loot based on a number of factors: attendance, performance, attitude, quantity/quality of recently acquired loot, and the size of the upgrade for the slot in question.
When items drop, the master looter will take tells on each item. If you want something, just whisper with a link to what item you’d be replacing. Don’t worry about asking for too many things or anything like that. The loot council will then decide who it makes the most sense for.
Once we’ve decided to try out an applicant, they’re invited to the guild as a Trial Member.
Trials will be worked into our raids as their role’s officers see fit in order to assess their skills. Typically this means starting out on farm content and then at some point seeing how they perform in progression content (if there’s any left).
Some guilds have special loot rules for trial members. We don’t. It’s fairly likely that a raider will win an item they need over a trial member, but it’s certainly not a rule and we will never let loot rot when a trial could use it.
If you’re a trial, it’s highly encouraged to spend some time beyond just raids socializing with the guild– BGs, dungeons (challenge modes?), hanging out on Mumble while doing dailies. Getting along with guildies and having fun together is a big part of being a long-lasting member, and that combined with raiding ability (which is still a priority) is what will really determine if someone is a fit for Hero.
Ultimately we expect all trials to meet the standards we hold for our raiders, and we won’t promote someone unless we’re reasonably confident that they’re what we’re looking for.
Being A Raider
We have a number of expectations for our raiders, as they are the representatives of our guild and their actions in and out of raids are what define us as a guild.
Obviously our raiders should be experts at their class and have all their raiding basics handled. Experience in high-end raid content, good reaction times, not standing in fire, etc.
- Our raiders should be quick learners– the best skill to have in progression content is the ability to learn from your mistakes and never make the same mistake twice. If something is unfamiliar or unclear, we expect everyone to ask for clarification up front so we can avoid problems before they happen.
- While we highly value communication skills and the ability to ask questions, we also expect everyone to watch videos, read logs, or do whatever is necessary to begin performing at a high level as quickly as possible.
All the raiding skills in the world will not make you a great guild member if you’re also a jerk to everyone you meet. We’re looking for people with an attitude that matches our overall goals, and that includes having fun while raiding, being cooperative, and maintaining a great reputation for our guild. Not to be too threatening, but violating these things can result in removal from the guild at the discretion of the officers.
- Our raiders should have a mature, cooperative attitude towards raiding. We don’t raid for the sole purpose of acquiring loot. Our accomplishments are defined by what the guild gets done, not necessarily just what you get to do personally. What this means is that we don’t expect loot drama when one item doesn’t go your way, and if an encounter is designed so we can only bring a few people of your role/class and we’re forced to ask you to sit then we expect you to understand that. In the end, our hope is that everyone gets the items they need for us to succeed and gets a raiding experience that they can be proud of.
- Our guild has a good reputation on our server and we intend to keep it that way. This means: no trolling people, no botting, no exploiting. We realize some people think these things aren’t a big deal, but it reflects poorly on everyone when you do it, and it doesn’t help us when our guild looks bad or one of our raiders gets banned.
- Ultimately this all comes down to maturity and respect. Our raiders should represent our guild as people that don’t run around insulting people, causing drama, or taking advantage of others. Ideally this should be common sense, and for the kind of people we’re looking for, being friendly/helpful/reasonable human beings should not really take any extra effort.
For any questions on any of this, feel free to contact an officer.
As a guild, we have a number of things we strive for in order to consider ourselves successful.
- We aim to clear all heroic content while it’s current.
- To do so, we aren’t going to ignore our values– we’re not going to burn people out, verbally assault them for mistakes, or take unethical shortcuts.
- Loot decisions will be made keeping the guild’s best interests in mind. We value our raiders and will do everything we can to keep things fair.
- Above all else, we want all of our members to be proud of the guild we’ve made and be happy to keep playing with us (in WoW or other games) for years to come.
Notable 25-man Progression
Dragon Soul: 8/8 (8/8 Heroic)
Firelands: 7/7 (7/7 Heroic)
Blackwing Descent: 6/6 (6/6 Heroic)
The Bastion of Twilight: 4/4 (4/5 Heroic)
Throne of the Four Winds: 2/2 (1/2 Heroic)
Wrath of the Lich King
ICC- 12/12 Heroic (Light of Dawn pre 4.0 patch)
ToGC- Tribute to Insanity
Ulduar- All hard modes, including Algalon and Alone in the Darkness
How to Apply:
Healers: Sep, Jojoa
Ranged DPS: Aertes
Melee DPS: Liquidvapor, Viper
Tank: Liquidvapor, Sep
Any/All of the above: Liquidvapor (GM)
If you’re interested, you can find out how to submit an application here. Thanks for reading, and we hope to hear from you!
For further information, contact one of our officers in-game or PM one of them via our forums.